Cognitive Ergonomics
Cognitive ergonomics is the discipline of making human-system interaction compatible with human cognitive abilities and limitations, particularly at work. Cognitive ergonomics utilises the knowledge emerging from the cognitive sciences on mental processes such as perception, attention, memory, decision making, and learning. The methods of these fields of research are applied to gain a better understanding of the factors that affect cognitive function. The practical aim is to improve work conditions and human performance, as well as safety and health, and to avoid human error and unnecessary load and stress.
Collaborative Work Process Analysis (CWPA)
A participatory method that work teams and working communities can use to analyse and improve their work and operations. It promotes safety, fluency and quality by highlighting tacit knowledge and solving everyday problems in a communal manner.
Digital Twin
Digital representation of a target entity with data connections that enable convergence between the physical and digital states at an appropriate rate of synchronization.
Generative AI
AI that can generate content such as text, imagery or video using reproductive models.
Human-centred design (HCD)
A design philosophy and process that prioritizes the needs, preferences, and behaviours of the users throughout the entire design and development lifecycle. HCD focuses on people and their context to ensure that solutions are suitable for them.
Human Factors and Ergonomics (HFE) / Human Factors (HF)
The scientific discipline concerned with understanding human interactions within systems and the profession that applies theory, principles, data, and methods to design systems that optimize human well-being and overall system performance. The aim of HFE is to ensure safety, health, and system performance for improving overall effectiveness, efficiency, and sustainability.
Metaverse Platform
Persistent, real-time rendered 3D world and simulation that supports continuity of identity, objects, history, payments, and entitlements, and can be experienced synchronously by an effectively unlimited number of users, each with an individual sense of presence.
Occupational safety and health
The discipline that deals with all aspects of health and safety in the workplace, aiming to prevent occupational accidents and diseases by identifying and controlling risks and promoting safe and healthy working environments.
Usability
The user’s experience in achieving specific goals with a given system. It aims to capture effectiveness, efficiency, and satisfaction in a specified context of use.

